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Chareon
04-17-2005, 05:21 PM
Come on, I made a guide for everything else :p Of course I wouldn't leave ya hanging with the games ;)

To help you with your pokemon training I have conjectured this guide, to aide you in your journey in the pokemon world.
First off:

EVs
What are they?
EVs are Effort Values. They are important to a trainer when raising their pokemon. If you wanted to improve a pokemon in just one area such as: Speed, Defense, or Sp. Attack. For instance, if you wanted to give your Manetric a boost in its attack departement, then you would battle a pokemon whose attack power is higher. Your Pokemon acquires EV points each time you battle. Link up batles and Tower battles don't count, because you peokemon will not get any EXP. EVs are not on the stats chart, so you can't just look at a pokemon's stats and see them, you'll have to keep track of them yourself. A pokemon can only have a maximum of 510 and 255 to a certain stat, so after you reach the limit, there's no use in EV training anymore.

How do EVs work?
It's simple, every four effort points equals one point towards a certain stat. So for every 4 Effort Points towards a certain stat, you get one stat point to that stat. For example, let's say I'm EV training. My minum battled 4 zigzagoons and gained four EVs. When it leveled up it would then gain one more point to its speed stat. Another exanple would be if my treecho, battle four geodudes and gained four EVs, then when it leveled up it would gain one more EV to its defense stat. If you were to battle three geodudes(3 EVs to defense) and one zigzagoon(1 EV to speed), then it wouldn't be awarded the same after it leveled up. Once you reach higher levels your pokemon will gain EVs +2 to every stat.

How can I get EVs?
By battling. But to specifically get an EV acquired in a certain area, you have to battle certain pokemon. Like for instance, geodude, will give you one EV to defense. The EVs depend on the pokemon. Each pokemon awards a certain amount of EVs. Some will give you two or even three, in very rare cases, EVs are awarded to more than one stat. Another way to acquire EVs in through vitamins-which shall be explained below.

Vitamins
You probably remember these from the game, and how expensive they are. cry: Well, vitamins are important to EV training and can help you out a great deal. Each vitamin gives 10 EPs(Effort Points). Of course, you would just take vitamins instead of training right? Wrong! Your pokemon is only able to take 10 of one type of Vitamin, which would only get it 100 Effort points.
Here's a list of how the Vitamins work:
10 EVs to Attack- Protein
10 EVs to Defense- Iron
10 EVs to Speed- Carbos
10 EVs to Sp. Defense- Zinc
10 EVs to Sp. Attack- Calcium
10 EVs to HP- HP Up
^Thats why after taking a certain amount, the vitamins will no longer effect your Pokemon. :cool:

Ways to speed up EV training
Macho Brace
You can find this at the house north of Mauville City-The Winstrates. A Pokemon that has the Macho Brace attached to it EP's are doubled. For instance, if my pikachu battled a tentacool, normally then it would gain Effort point to Special Defense. While holding the Macho Brace, my pikchu would gain two points instead of one EP to Special Defense if it battled a tentacool.
The Macho Brace lowers your speed, so use at your own discretion.

Pokerus
Pokerus is a virus that your pokemon can get from battling. It only lasts for a short time, maybe a day to a week. I doubles your EVs the same as the Macho Brace does. So if you have Pokerus and the Macho Brace attached, then your EVs are quadrupled! :eek: That 2x2 which is 4x! If your Pokemon has the Pokerus, then when you go to the Pokemon center, Nurse joy will tell you. It isn't easy to get, though You have like a 67582 chance to 1(my estimation).

EV Training
The Pokemon that you should battle:

HP
http://www.pokemonelite2000.com/pkrs045.gif
-Can be found in Rusturf Tunnel
-Awards one Effort Point.
Rate of Encounter: 100%
http://www.pokemonelite2000.com/pkrs055.gif
-Can be found in Petalbug city(must use surf to find)
-Awards two Effort Points.
Rate of Encounter: 100%

Defense
http://www.pokemonelite2000.com/pkrs060.gif
-Can be found in Granite Cave (Rock Smash needed)
-Awards one Effort Point.
Rate of Encounter: 30%
http://www.pokemonelite2000.com/pkrs057.gif
-Can be found on Route 111 or Route 114 (use Rock Smash)
-Awards one Effort Point.
Rate of Encounter: 99.9% (I should estimate, but no, I'll leave it at that)
http://www.pokemonelite2000.com/pkrs058.gif
-Can be found on Victory Road (Use Rock Smash)
-Awards two Effort Points.
Rate of Encounter: 70%
http://www.pokemonelite2000.com/pkrs115.gif
-Can be found on Route 113
-Awards two Effort Points.
Rate of Encounter: Estimate roughly at 67%
http://www.pokemonelite2000.com/pkrs112.gif
-Can be found on Route 113
-Awards one Effort Point
Rate of Encounter: 70%

Attack
http://www.pokemonelite2000.com/pkrs126.gif
-Can be found in Meteor Falls
-Awards two Effort Points.
Rate of Encounter: Estimated at 26%
http://www.pokemonelite2000.com/pkrs187.gif
-Can be found in Meteor Falls
-Awards one Effort Point.
Rate of Encounter: 25%
http://www.pokemonelite2000.com/pkrs146.gif
-Can be found on Mt. Pyre
-Awards one Effort Point.
Rate of Encounter: 100%
http://www.pokemonelite2000.com/pkrs097.gif
-Can be found on Route 119(use Super Rod)
-Awards two Effort Points.
Rate of Encounter: 97%

Special Attack
http://www.pokemonelite2000.com/pkrs114.gif
-Can be found in Seafloor Cavern
-Awards one Effort Point.
Rate of Encounter: 70%

Speed
http://www.pokemonelite2000.com/pkrs063.gif
-Can be found in Seafloor Cavern
-Awards one Effort Point.
Rate of Encounter: 95%
http://www.pokemonelite2000.com/pkrs064.gif
-Can be found in Seafloor Cavern
-Awards two Effort Points.
Rate of Encounter: 5%

Special Defense
http://www.pokemonelite2000.com/pkrs066.gif
-Can be found on the Abandoned Ship
-Awards one Effort Point.
Rate of Encounter: 99%
http://www.pokemonelite2000.com/pkrs067.gif
-Can be found on Abandoned Ship
-Awards 2 Effort Points.
Rate of Encounter: 2%
__________________________________________________ _____
Things left to explain in next addition
-IVs
-DVs
-Pokemon Natures
-Pokemon Types
-More(I'm tired of typing now :o )
__________________________________________________ _____
If you see any mistakes, please point them out, or if you have anything to add do so. Also, if you use this guide give credit. I made it, and created it, so but 'By Little Rukario' :p Don't be a meanie.

Luka
04-17-2005, 07:55 PM
hey this is a great guide if ya want I'll help you continue it.

Chareon
04-17-2005, 10:40 PM
Please do so Kitara :p It'll help me out a lot. Just make sure that its well informative, clearly defined, and extremely accurate(you should have no problem with that :D)


Next:

Moves
Attacks:
Normal
Fighting
Ground
Bug
Poison
Ghost
Rock
Steel
Fighting
Flying

Special Attacks:
Grass
Fire
Water
Ice
Dragon
Psychic
Electric
Dark

Moves are the most important part of Pokemon Team building. They are what will make or break you, so you'll have to choose wisely when deciding your moves. A Chrizard with Flamethrower, Fire Blast, Blast Burn, and Dragon Claw, is a crappy moveset. Charizard is best described as a Physical Sweeper, so having multiple attack moves of the same type for it(and any other Pokemon) is typical. You should have attacks that would be able to cover all(or at least ost types). An example of a good moveset for Charly, would be:
http://www.pokemonelite2000.com/pkrs208.gif
@Leftovers
Nature: Admant
EVs: 252 Atk, 6 Hp, 252 Spd
Ability: Blaze
Rockslide
Earthquake
Ariel Ace
Dragon Dance
You don't just need to have physical moves. It's better to keep it at a variety. Think about your average opponent that you are battling(link cable or netbattle) would they expect you to have a charizard with a ground attack and no fire moves? :p Not only that, but Charly is better suited to face many different battle situations, such as facing a flying opponent. Rockslide is a very good attack and it can take out most lectric, bird, dragon, and fire types.

Types
Physical Sweeper- A pokemon that uses Physical moves such as-Fighting, Rock, Ground, Poison, Flying, Normal, Ghost-on the enemy.
Annoyers- Pokemon that use annoying attacks such as-Taunt, Meanlook, Glare, or Toxic. They harm you with indirect damage and just annoy the heck out of you. They use low-damaging moves. Come on, how many times have we all been hit by mean look in the middle of a battle at a crucial time? :p
Choice Bander- A pokemon that uses the item 'Choice Band'
Special Sweeper-A pokemon who mostly uses special attacks
Tank- A pokemon that is a strong defender, usually has good defense, SP. Defense, and HP. Can withstand sweepers.
Hazer- A pokemon who uses Haze
Healer/Rapid Spinner- Normally a pokemon who concentrates on removing negative status (using a heal bell or aromatherapy), or spikes (by using rapid spin)
Mixed Sweeper-A pokemon who uses both normal and special attacks.
Baton Passer-A pokemon who first focuses on stat, status effects, then baton passes to another pokemon
Spiker- a pokemon who uses spikes
Status-Shuffler-Usually a pokemon who uses a status move and then forces you to switch to inflict it on the whole team.

Don't just have a Pokemon that knows Special Attacks. No. That will easily get you beat and laughed at by other players :(
STAB
STAB is an acronym for Same Type Attack Boost. A pokemon that has an attack that's the same type as itself. For example A Charizard with Flamethrower, gets STAB. Charizard is a Fire Type and Flamethrower is a Fire attack. In order to calculate STAB you must divide the attack power by 2 then add it on to the attack power.

Example:
Charizard's Flamethrower's power is 90. Divede 90 by 2 to get 45. Then add 45 to 90 to get 135. The attack is now 135.

I will go more into detail on moves later, but for now this should help you out. :)

En-Cu-Kou
04-18-2005, 01:39 PM
DVs and IVs
DVs and IVs are just two names for the same thing. They are certain numbers your pokemon has and they can't be changed. For each stat, HP, Attack, Defense, Speed, Sp.Atk & Sp.Def, a pokemon has one DV, which can be from 0 to 31. The higher this number is, the higher the pokemon's stat will be - it's just that simple ^^
A DV can make a difference of 31 stat points when at level 100. Remember, you can never change DVs, so be careful when you first choose your pokemon.
Guessing the DVs of a young pokemon (with a level below 50) is hard, because the DVs contribute to small stat increases which are rounded off. So, to see if a DV of one young freshly caught pokemon is higher than that of another, make a chart of the stat values as they grow while you feed Rare Candies to the pokemon. (The Rare Candy part is important because you don't want to affect the stats by EVs, which you'd gain through battling.) If at any level the stat of one poke is higher than the other, its DV is higher too. After that, you can just turn off your game boy without saving (so the Rare Candies will remain) and train the best pokemon you have.
*Also remember the stats depend on the Nature of the pokemon - any Nature can raise a stat by 10% while lowering another one by 10%. A list of Natures is here (http://piforums.pi.funpic.de/showthread.php?t=672)...

Conan Edogawa
04-18-2005, 01:54 PM
Hope y'all didn't get those from other sites, and it's easier to just buy the guy, it's doesn't cost a lot and it majorly help you through the game. I have a guide for every game I have.

Chareon
04-18-2005, 08:18 PM
Duuuuuude, you just spammed :(
*Sighs* I feel so misunderstood :cry:

P.S. It' 'guide' not 'guy' :p
_______________________________________________
To add on to what En-Ku-Cou said...
IVs
IVs are Individual Values and DVs are Dynamic Values. In order to determine IVs you can use the following formula:
Stat = (( BaseStat * 2 + IV + EV/4 ) * Level/100 + 5 ) * P
or
IV = (( Roundup( Stat/P ) - 5 ) * 100/Level ) - 2 * BaseStat - EV/4
P is the Pokemon's personality. It differs with the nature of your pokemon.
P=1.1 if nature gives a 10% increase to a stat.
P=0.9 if nature gives 10% decrease towards a stat.
P=1 if the nature doesn't have any effect at all.

There is a seperate equation for HP:
HP IV = (( Stat - Level - 10 ) * 100/Level ) - 2 * BaseStat - EV/4

These are two other equation (credit goes to Serebii.net)
IV = ((Math.Ceiling(Stat / Personality Value) - 5) * 100 / Level Value ) - 2 * Base Stat – Effort Points / 4

Hit Point IV = (( Stat - Level - 10 ) * 100/Level ) - 2 * BaseStat - EV/4

En-Cu-Kou
04-22-2005, 08:22 PM
Just as a note, IVs can only be from 0 to 31..........

Shining Lericon
04-23-2005, 02:58 PM
Nice guide so far! Keep up the good work on this guide Conan, Little Rukario, and En-Cu-Kou!

corral
04-30-2005, 04:03 AM
heres aquick question: which EV would u wanna raise the highest stat your poke has or the lowest to round it off...?

Chareon
04-30-2005, 02:31 PM
It depends, each pokemon has its strengths and weakenesses, so you should concentrate on what your pokemon lacks in. For example, if you have a sneasel with good speed, but little in defense, then you should concentrate on getting your defense up. Or if you have a zigzagoon, which lacks in attack and special defense, then you should concentrate on getting those evs. Of course as ECK said, its useless to raise the Special Attack of a Pokemon that knows only/mostly physical moves. You wouldn't raise the EVs where they really don't need it.

En-Cu-Kou
04-30-2005, 06:59 PM
Yes, while that is generally true, it doesn't make any sense to raise Special Attack for a pokemon that only knows physical moves, or Attack if it only has special ones.
Also, in special cases you'll want to forget about some stats:
- Giving HP EV's to a Shedinja is stupid
- if you want a pkmn that OHKOs (KOs the enemy with one hit), forget Defenses and maximize (sp)Attack and Speed

corral
05-01-2005, 04:30 AM
okay i was just asking im not dedicated enough to go around fighting specific pokemon to gain something i could just cheat for...and its way easier XD

chester
11-02-2006, 06:20 AM
Well, personally, I rather the challenge, other than spending 2 minutes to cheat, just to spped up the game, that I planned to enjoy

SHTR
11-24-2006, 04:37 PM
Yes, while that is generally true, it doesn't make any sense to raise Special Attack for a pokemon that only knows physical moves, or Attack if it only has special ones.
Also, in special cases you'll want to forget about some stats:
- Giving HP EV's to a Shedinja is stupid
- if you want a pkmn that OHKOs (KOs the enemy with one hit), forget Defenses and maximize (sp)Attack and Speed

To add to Sheddy, Dont give it EVs in Defenses either