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Virtual Headache
02-11-2007, 12:05 AM
So this forum doesn't get too cluttered with sticky threads, I've made this thread to collect all the guides written by members.

If you want your guide to be added, just PM one of the mods and they'll post it here.

General:
Hold item guide (http://piforums.info/showpost.php?p=55506&postcount=4)

R/B/Y:
Tips for RBY (http://piforums.info/showpost.php?p=55505&postcount=3)

R/S/E:
Pick Up - Items in Emerald (http://piforums.info/showpost.php?p=55508&postcount=6)
Pokemon Ruby/Sapphire Review (http://piforums.info/showpost.php?p=55507&postcount=5)
Ruby/Sapphire Pokemon Evolution Guide (reserved)! (http://piforums.info/showpost.php?p=55504&postcount=2)

Virtual Headache
02-11-2007, 12:06 AM
Ruby/Sapphire Pokemon Evolution Guide (reserved)!
by Conan Edogawa (http://piforums.info/member.php?u=44)

Note: Before I begin please allow me to make this thread private (means that only I can post, any questions or comments please PM me). Also since I'm the one who can post please allow me to break the rules and double post. Thank you very much^^.

Ruby/Sapphire Evolutionary Guide



Stone Evolution Pokémon:

Vulpix + Fire Stone = Ninetales

Pikachu + Thunderstone = Raichu

Staryu + Water Stone = Starmie

Lombre + Water Stone = Ludicolo

Nuzleaf + Leaf Stone = Shiftry

Gloom + Leaf Stone = Vileplume

Gloom + Sun Stone = Bellossom

Skitty + Moon Stone = Delcatty

Jigglypuff + Moon Stone = Wigglypuff



Trading Evolution Pokémon:

Kadabra + Link Cable Trade = Alakazam

Machoke + Link Cable Trade = Machamp

Graveler + Link Cable Trade = Golem

Seadra + Trade with Dragon Scale = Kingdra

Clamperl + Trade with Deepseatooth = Huntail

Clamperl + Trade with Deepseascale = Gorebyss



Taming Evolution Pokémon:

Azurill + Level Up/Happiness = Maril

Golbat + Level Up/Happiness = Crobat

Igglybuff + Level Up/Happiness = Jigglypuff

Pichu + Level Up/Happiness = Pikachu



Special Evolution Pokémon:

(Random) Wurmple + Evolution at Lv7 = Silcoon/Cascoon

(Condition-specific) Feebass + Maxed out Beauty Condition = Milotic

( Spectral) Nincada + Evolution at Lv20 + empty Poké Balls and space in belt = Ninjask & Shedinja



Baby Pokemon:

Pichu is the pre-evolutionary form of Pikachu

Igglybuff is the pre-evolutionary form of Jigglypuff

Azurill is the pre-evolutionary form of Marill

Wynaut is the pre-evolutionary form of Wobbuffet



Preventing Evolution:

Press B while the Pokémon is evolving or equip Everstone to the Pok émon.



Legendaries don’t evolve: (!!!)

Regirock Latias Groundon

Registeel Latios Rayquaza

Regice Kyogre Relicanth (considered as an ancient Pokémon)


This content is only reserved for PI Forums and Sub-PI Forums. Tempotary copyrighted.

To be updated....

Virtual Headache
02-11-2007, 12:07 AM
Tips for RBY
by Josh (http://piforums.info/member.php?u=219)

1) Press A while walking around the Casino in Celadon City. Every now and then you will find coins. Sometimes, 10 sometimes 100!

2) Don't just level up a lead Pokémon. I made this mistake when I first started (Not that I failed because I began leveling up others too). Try leveling each of your six at an even rate. My theory is if you level up your Pokémon five levels between each gym, you will have very strong little warriors to fight the League without much training.
E.G. LV5 + 10 (Brock's Gym) = 15 + 5 (Misty's Gym) = 20 + 5 (Lt Surge's Gym) = 25 etc. Keep doing that. By the time you get to Giovanni, you will have them strong and level to his. It might be wise to level them about 10 extra levels before battling the League though if you do this.

3) Assess your Gym Leaders before battle. If you do this, you will have a good chance at winning. If you put the best type for the job first, you can win with a type advantage. (I will have a type chart up sometime in the future)

4) It's a good idea to talk to people and check things such as trees. If you talk to people, they may give you advice or even items. In Viridian City, if you check the CUT tree near the coffee guy, you will find a Potion! And the guy near Viridian City (Between VC and Pallet Town) will give you a Potion!

5) Upgrade your Rod. It's a good idea to get all three rods. The rods can hook different Pokémon. The Old Rod only hooks Magikarp. But that isn't such a big loss. At Level 15, they learn Tackle, and at Level 20, they evolve into Gyarados! The Good Rod hooks better Pokémon such as Goldeen and Seaking. Still you need the Super Rod which hooks pretty much the same Pokčmon but at higher levels.

6) Catch BOTH Snorlax. Yes there are TWO level 30 Snorlax in the game. If you catch both than you have a good lineup. Snorlax are quite strong. Considered 00bers I think. But yes they are great and can learn many TMs.

7) If you are going to cheat, make sure you know the consequences.
Glitches:
Yes we know of three main glitches in RBY.
Glitch City: This does not affect your game too much. Fly to get out of it.
Mew Glitch: This one does not stuff up the games to my knowledge.
MissingNo: This is the most affective glitch. Sure it multiplies your items a heap. But there are several side-affects.
GameShark/GameGenie/Action Reply:
These will most likely stuff up your game but may not. Be careful with these cheating devices.

8) Basic Battle Tips:
Status Changes: If you change your opponent's status, this can turn a bad battle good.
Poison: Will slowly drain health.
Sleep: This will make your opponent sleep for a small period of time
Paralysis: A good trick. This keeps them paralyzed for the entire battle and they may not move
Burn: Like poison this drains health.
Freeze: This keeps them frozen for ages giving you a tonne of time to attack. They cannot attack while they are frozen.
Confusion: This makes the opponent attack themselves (sometimes). A good tactic!

Stat Lowering: A good way of annoying the opponent
Accuracy: Lowering Acccuracy gives your opponent less of hitting you
Attack: Lowering Physical Damage is the main damage thing in the game
Special: Lowering Special Attacks will help if opponent has type advantage.
Defense: Lowering opponents defense will give you a good chance to do more damage.
Speed: Lowering Speed will give them less chance to attack first.

I think I covered all of the stats.

Damage: Damaging the opponent is key to any battle. The first to get the others health to '0' wins!
Special Attacks: These aren't right up Physical Attacks. These are mostly done from a distance which is good in battle type advantages.
Physical Attacks: The in your face attacks. These may not work as well as Special.

9) Item Finder DOES help. After you catch 30 Different Pokémon, go to east of Vermilion City, and go to the top of the lookout. Oak's Aide will give you an Item Finder for your efforts. If you are looking for items such as Rare Candies and you can't find any more of them in Item Balls, try using Item Finder. Item Finder affects the entire screen that's showing. If you move up so there is one more space. It will have a different affect.
An example is in Underground Path. Use Item Finder to find an item. If you move five spaces up or down, this changes the screen, therefore, you may find different items *Hopes it wasn't too confusing*. Once you have got an item in trace, push A until you find it!

10) Having trouble training your Pokémon? Get an EXP Share. At the top of the lookout west of Fuchsia City and talk to Oak's Aide. If you have 50 different Pokémon, he'll give you an EXP Share. The EXP Share divides the EXP from the Pokémon beaten and distributes to Pokémon equally. Plus, the lead Pokémon earns its normal EXP!

11) Easy Pokémon. To get some Pokémon easily, get coins from the Casino. Some Pokémon you can only get from the Casino.
~List Coming Soon~


12) Think before you ink! XD In other words, think before teaching moves to Pokémon. You can only learn up to four moves. And any moves you forget may not be able to be relearnt.
Some TMs can only be used once because they are the only ones in the game.
If you use a HM, it cannot be replaced. However, thanks to GSC this problem can now be fixed. Trading a Pokémon to GSC is good because of the Move Tutor.
Sometimes you need correct movesets. Check the movesets section of this forum to get a good moveset.

13) Evolving can be good, yet, sometimes it isn't. Pokémon that evolve by an evolution stone are mainly what this is aimed at. Some Pokémon learn better moves before evolving.
Take Growlithe for example. If it doesn't evolve before learning all moves, it can learn Ember, Leer, Take Down, Agility and Flamethrower. Yet, if you evolve it straight away, it will only know Roar, Ember, Leer and Takedown.
Yet, sometimes evolution IS needed. Take Eevee for example, unless it evolves early, it will only know crud moves. Keep this in mind.

14) Don't start the game with your friend's LV70 Mewtwo (Yes I got that title from Prima's Strategy Guide). If you start off the game with that Mewtwo, it will not obey. It may attack like once every five turns! Chances are it will go to sleep! You need badges. These are the badges that affect levels that make your Pokémon obey.

Cerulean City - Cascade Badge = LV30. This means you could trade a level 25 Ivysaur from your friend and have it obey.

Celadon City - Rainbow Badge = LV50. This means you could trade over a level 42 Jynx from your friend and have it obey.

Saffron City - Marsh Badge = LV70. This means you could trade over a level 66 Mew from your friend and have it obey.

Viridian City - Earth Badge = All Pokémon. This means you can actually trade the Mewtwo over and use it (You could for Marsh Badge too). All Pokémon at any level will obey with this badge.

15) Happiness is the best thing. In Yellow, you must make Pikachu happy in order to get Charmander, Squirtle and Bulbsaur. One sly and sleazy way, is to use a Potion when Pikachu is at full health. That was a small glitch.

16) Why go to all the effort at the Safari Zone? At the Safari Zone, some Pokémon are a pain in the butt. Kangaskhan being the most annoying. There are two ways to get the Kangaroo without going to the Safari Zone. Trade from GSC OR do the Missingno code. Your choice!

17) Master Ball. Yes, everyone knows if you do the Missingno code you can easily duplicate it. OR you could save it and use it on Mewtwo in the Unknown Dungeon.

18) Item ball or Electrode? In RBY, Voltorb/Electrode are very sinister and disguise themselves as item balls. So be careful in case you get ZAPPED!

19) Safari Zone fenced Pokémon and Bill's House. If you are new to the Pokémon World just remember, seeing adds data to the Poké Dex. So take a look at Bill's favourite Pokémon and look at the ones caged in the Safari Zone, and you'll find that it adds pages to the dex. Plus, if you can catch those Pokémon in the wild, it will add data to the area, therefore allowing you to find them!

20) The irratating Eevee Factor. Did you go to Celadon City and find Eevee and say "Now what should I evolve it into?". Now unless you trade it to GSC for the duplicating trick, there's really only one Eevee. The only other way, I believe, is getting lucky through MissingNo cheat. Again, unlikely.
Anyways, here are a few things to consider:

Vaporeon
Type: Water
Height: 3'3"
Weight: 64 lbs
Data: Lives close to water. Its long tail is ridged with a fin that is often mistaken for a memaid's.

Skill List:
----- Tackle
----- Sand Attack
LV27 Quick Attack
LV31 Water Gun
LV37 Tail Whip
LV40 Bite
LV42 Acid Armour
LV44 Haze
LV48 Mist
LV54 Hydro Pump

TMs: 06, 08, 09, 10, 11, 12, 13, 14, 15, 20, 31, 32, 33, 34, 39, 40, 44, 50
HMs: 03

Jolteon
Type: Electric
Height: 2'7"
Weight: 54 lbs
Data: The Jolteon accumulates negative ions in the atmosphere to blast out 10,000-volt lightning bolts.

Skill List:
----- Tackle
----- Sand Attack
LV27 Quick Attack
LV31 Thundershock
LV37 Tail Whip
LV40 Thunderwave
LV42 Double Kick
LV44 Agility
LV48 Pin Missile
LV54 Thunder

TMs: 06, 08, 09, 10, 15, 20, 24, 25, 31, 32, 33, 34, 39, 40, 44, 45, 50
HMs: 05

Flareon
Type: Fire
Height: 2'11"
Weight: 55 lbs
Data: When storing thermal energy in its body, the Flareon's temperature can soar to over 1,600 degrees.

Skill List:
----- Tackle
----- Sand Attack
LV27 Quick Attack
LV31 Ember
LV37 Tail Whip
LV40 Bite
LV42 Leer
LV44 Fire Spin
LV48 Rage
LV54 Flame Thrower

TMs: 06, 08, 09, 10, 15, 20, 31, 32, 33, 34, 38, 39, 40, 44, 50
HMs: 03

So think if that's the Pokémon you want.

21) Name Rater Information. The Name Rater located in Lavender Town changes your Pokémon's name. However, there are a few things you need to know:

The name rater does NOT change the names of traded Pokémon.

He has no PC in his house, therefore if you want to change more than 6 names, you MUST go to the Pokémon Center.

Those two are important to remember.

22) TMs at Celadon:
RBY doesn't seem to supply information about TMs at Celadon City Store. So you must by them for yourself. I have a list that may help:

TM 01: Mega Punch (A personal favourite of mine: Also found at Mt. Moon)
TM 02: Razor Wind (Takes to turns to charge, keep in mind: Also found at Silph Co.)
TM 05: Mega Kick (Not too accurate: Also found at Victory Road)
TM 07: Horn Drill (OH-KO: Also found at Celadon Team Rocket Hideout)
TM 09: Take Down (Recoil Damage after hit: Also found at Silph Co.)
TM 17: Submission (Recoil Damage after hit: Also found at Victory Road)
TM 32: Double Team (Raises evasivness: Also found at Safari Zone)
TM 33: Reflect (Halves physical attack damage: Also found at Power Plant)
TM 37: Egg Bomb (Normal Attack: Also found at Safari Zone)

Virtual Headache
02-11-2007, 12:10 AM
Hold item guide
by Levski (http://piforums.info/member.php?u=475)

This is a guide about hold items (in bold), what they do (listed next to each), and what I think about each of them (in italics).
Dunno if this should be in Strategy, though.


1. Attack boosting items:


Black Belt: Boosts Fighting moves by +10%
Blackglasses: Boosts Dark moves by +10%
Charcoal: Boosts Fire moves by +10%
Dragon Fang: Boosts Dragon moves by +10%
Hard Stone: Boosts Rock moves by +10%
Magnet: Boosts Electric moves by +10%
Metal Coat: Boosts Steel moves by +10%
Miracle Seed: Boosts Grass moves by +10%
Mystic Water: Boosts Water moves by +10%
Nevermeltice: Boosts Ice moves by +10%
Poison Barb: Boosts Poison moves by +10%
Sea Incense: Boosts Water moves by +10%
Sharp Beak: Boosts Flying moves by +10%
Silk Scarf: Boosts Normal moves by +10%
Silver Powder: Boosts Bug moves by +10%
Soft Sand: Boosts Ground moves by +10%
Spell Tag: Boosts Ghost moves by +10%
Twisted Spoon: Boosts Psychic moves by +10%

Do not use the above items. There are many better items to use.


2. Berries:

a. Stat boosting berries:


Apicot Berry: Raises SDef by one level (150% of normal SDef) when HP is below 1/4.
I fail to see why you would want to raise your SDef when your HP is below 1/4.

Ganlon Berry: Raises Def by one level (150% of normal Def) when HP is below 1/4.
See Apicot Berry.

Lansat Berry: Raises CH ratio by two levels when HP is below 1/4.
CH ratio:

0 boosts: 6.5% chance
1 boost: 12.5% chance
2 boosts: 25% chance
3 boosts: 50% chanceIt's best not to rely on luck. I wouldn't recommend this berry.

Liechi Berry: Raises Atk by one level (150% of normal Atk) when HP is below 1/4.
A good stat boosting berry. You can Sub it till activation, best used with a Pokemon with high Speed. Ninjask uses this berry for Baton Passing.

Petaya Berry: Raises SAtk by one level (150% of normal SAtk) when HP is below 1/4.
It's a good berry. Sub it to activation with Sceptile (Subseeding Sceptile).

Salac Berry: Raises Speed by one level (150% of normal Speed) when HP is below 1/4.
Probably the best berry. Endreversalers (Endure + Reversal/Flail) and Subreversalers (Sub till activation + Reversal or Flail) excel in using it.

Starf Berry: Raises a random stat by two levels (200% of normal stat) when HP is below 1/4.
It probably will end up raising something you don't need, so refrain from using it.


b. Status healing berries

Aspear Berry: Cures the Freeze status.
Useless.
Cheri Berry: Cures the Paralysis status.
Not very good.
Chesto Berry: Cures the Sleep status.
Not bad, good for Pokemon with Rest (a.k.a Chesto Rest).
Lum Berry: Cures any status problem.
The best of these berries. Highly recommended, good on sweepers like Salamence, which tend to be paralyzed/statused.
Pecha Berry: Cures the Poison status.
Don’t use it.
Persim Berry: Cures the Confusion status.
Lum Berry is still much better.
Rawst Berry: Cures the Burn status.
No.


HP restoring berries

Aguav Berry: Restores 1/8 of the holding Pokemon’s HP when it becomes less than 50%. Will confuse if the Pokemon’s nature isn’t Calm, Careful, Gentle or Sassy.
Figy Berry: Restores 1/8 of the holding Pokemon’s HP when it becomes less than 50%. Will confuse if the Pokemon’s nature isn’t Adamant, Brave, Lonely or Naughty.
Iapapa Berry: Restores 1/8 of the holding Pokemon’s HP when it becomes less than 50%. Will confuse if the Pokemon’s nature isn’t Bold, Impish, Lax or Relaxed.
Mago Berry: Restores 1/8 of the holding Pokemon’s HP when it becomes less than 50%. Will confuse if the Pokemon’s nature isn’t Hasty, Jolly, Timid or Naďve.
Oran Berry: Restores 10 HP when the holding Pokemon’s HP becomes less than 50%.
Sitrus Berry: Restores 30 HP when the holding Pokemon’s HP becomes less than 50%.
Wiki Berry: Restores 1/8 of the holding Pokemon’s HP when it becomes less than 50%. Will confuse if the Pokemon’s nature isn’t Mild, Modest, Rash or Quiet.

The only one worth using is the Sitrus Berry if your Pokemon is a lower level. 30 HP isn’t bad at all, at certain levels.



3. Pokemon-specific items

Deep Sea Scale: Doubles Clamperl’s SDef.
A must if you’re using defensive Clamperl.

Deep Sea Tooth: Doubles Clamperl’s SAtk.
A must if you’re using attacking Clamperl.

Light Ball: Doubles Pikachu’s SAtk and SDef.
If you’re using Pikachu…

Lucky Punch: Doubles Chansey’s CH ratio.
No…just no. You should evolve it anyway. See Lansat Berry for CH ratio chart.

Metal Powder Doubles Ditto’s Def.
It gives Ditto potential to survive a hit and Transform…but are you really going to use Ditto?

Soul Dew: Boosts Lati@s’ SAtk and SDef by one level (150% of normal SAtk an SDef).
If you have it, use it. Definitely.

Stick: Boosts Farfetch’d’s CH ratio (see Lansat berry for CH ratio chart).
If you’re using Farfetch’d, you should consider it. Yet again, I wouldn’t advise you to rely on CHs.

Thick Club: Doubles Cubone’s and Marowak’s Atk.
Probably the most beneficial Pokemon specific item, along with the Soul Dew. Use it, obviously.



4. Other items

Brightpowder: Increases Evasion by one level. Same as lowering the opponent’s Accuracy by 9.22%.
I don’t like hax items. It’s your choice, though.

Choice Band: Raises Atk by one level (150% of normal Atk), but allows usage of only one move. It can be reset by switching, though.
An awesome item for physical sweepers. Needs a fair amount of prediction to work, though.

King’s Rock: Raises the chance of flinching the opponent. Will only work if your Pokemon attacks first, also works only on certain moves (check here (http://www.serebii.net/attackdex/).)
I wouldn’t use it.

Lax Incense Lowers opponent’s Accuracy by 5%.
A sad Brightpowder. Use the Brightpowder if you need something like this.

Leftovers: Restores the holding Pokemon’s HP by 1/16 at the end of every turn.
The most popular item, therefore the best (in most situations). Works great on Pokemon with high HP like Blissey, Snorlax.

Mental Herb: Cures the Infatuation (love) status.
Short and sweet - no.

Quick Claw: The holding Pokemon has a 10% chance to attack first, regardless of Speed.
Hax item. A Snorlax with Quick Claw won a battle at JAA, use it if you like hax and testing your luck.

Scope Lens: Increases CH ratio by one level. See Lansat Berry for CH ratio chart.
[I]Not recommended.

Shell Bell: Restores 1/8 of damage dealt to the opponent.
Leftovers > this, like most stuff. Shell Bell can be useful, if there’s an item clause or something like that.


If you spot any mistakes, want to add/change something, or want to ask a question, post here. ^^

Virtual Headache
02-11-2007, 12:11 AM
Pokemon Ruby/Sapphire Review
by Conan Edogawa (http://piforums.info/member.php?u=44)

It’s been a couple of years since the last Pokemon game, Pokemon Crystal, was released in the U.S. Since then, many things have changed in the world of Pokemon. This chapter divulges what’s in and what’s out.

Pokemon Ruby and Sapphire feature the same type of game play that made the Pokemon games so popular. As in the previous games, the main story features a young Pokemon Trainer on the road to defeating the Elite Four at the Pokemon League. On the way, he (or she) has to collect and raise Pokemon, turning them into an unbeatable team, while facing challenges from rivals and unknown Trainers alike. After securing Badges from the eight Gym Leaders spread throughout the land, the hero (or heroine) goes up against the Elite Four and the current Pokemon Champion to see how good a Trainer he (or she) is.

While the story is similar, the details make Pokemon Ruby and Sapphire unique. This time you play as the son or daughter of a Gym Leader, a position that grants you respect among the Trainers in the land. You now have a protégé of your own to train and your “rival” is a kid whose father is a member of the “Pokemon Elite.”

Instead of Team Rocket, the land of Hoenn is now threatened by a radical environmentalist group of Pokemon Trainers. If you have Pokemon Ruby, you face Team Magma, a group trying to advance the primacy of land-living Pokemon. If you play Pokemon Sapphire, Team Aqua is your nemesis as they try to make water-living Pokemon the most populous. As you try to stop the bad guys’ schemes, you’ll work in conjunction with their rivals.

In addition to a new story, Pokemon Ruby and Sapphire also sport more streamlined game play. The Pokegear is out! Now you revive a Pokemon Navigator (better known as the Pokenav) in addition to your Pokedex. Both items contain an area map, but that’s where the similarities end! The Pokenav was designed for serious Pokemon Trainers. It contains the Rainer’s Eye, a feature that allows Trainers to wirelessly change information and indicate when they are ready for a rematch. The Pokenav tracks your Pokemon’s condition and the number of ribbons they’ve won in Pokemon Contests.

In Pokemon Ruby and Sapphire you set a clock, but the whole system of Morning-Day-Night differences and a seven day week initiated in Pokemon Gold, Silver, and Crystal no longer exists. In Pokemon Ruby and Sapphire, time determines only the tide’s level and Berry growing. Pokemon appear 24 hours a day instead of at specific times of the day, making it easier for you to “catch ‘em all!” Some events happen once a day.

Here are some more things that have changed in Pokemon Ruby and Sapphire:
(Old => New)
Johto and Kanto => Hoenn
Pokegear => Pokenav
Radio => TV
Cell Phone => Trainer’s Eye
Head-butting trees => Secret Bases
Team Rocket => Teams Magma and Aqua
Riding over Whirlpools => Diving
Apricorns => Pokeblocks
All but 64 of the original 252 Pokemon! => New Pokemon

Virtual Headache
02-11-2007, 12:15 AM
Pick Up - Items in Emerald
by celebifan (http://piforums.info/member.php?u=3)

Well, a few weeks (or months? ^^) ago I made a list of the PickUp-Items in the Emerald Edition.

Because I have too less time I wrote the same list in English and French too ^^

Here's the English Version:

http://piforums.info/em/items_emerald2_e.xlr

Thanks to pika2k for her help :)